The new armor charge system, which combines elemental wells and charged with light builds, is not going over well.All of the seasonal and expansion weapons outside of the raid are either reprised or reskinned weapons.Neomuna is an odd playable space and feels different than what Bungie promised about zipping across the rooftops (there is really nothing interesting even on the rooftops) and it’s not very vertical at all.Generally speaking, outside of a few rarities (Stareater Strand Hunter), Strand seems a bit underpowered at launch, which is on display in the Legendary Campaign where even with low cooldowns it can’t compete with most light 3.0 subclasses. While cooldowns are low in the campaign, they dramatically increase in the live version of the subclass afterward, and this fantasy about zipping all over the place does not really work when you have a base cooldown of 1:45 on the grapple, and have to bend over backwards for a build that makes it feel like the cooldown is remotely near where it should be. NPCs talk about the Traveler’s death in one moment then in the next say we don’t actually know what The Witness did to the Traveler after cutting a triangle portal into it, but we all still have our light.
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